
//==============================================================================
// Hypaspist_anim.txt
//==============================================================================

//==============================================================================
define Head
{
   TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
   set hotspot
   {
      version
      {
         Visual Infantry G Hypaspist Head Standard
      }
   }
   set hotspot
   {
      version
      {
            Visual Infantry G Hypaspist Head Standard
	    ReplaceTexturex Infantry G Hypaspist Head Bronze/infantry g hypaspist head low bronze
      }
   }
   set hotspot
   {
      version
      {
            Visual Infantry G Hypaspist Head Bronze
	    ReplaceTexture Infantry G Hypaspist Head Bronze/infantry g hypaspist head low bronze
      }
   }
   set hotspot
   {
      version
      {
            Visual Infantry G Hypaspist Head Bronze
	    ReplaceTexture Infantry G Hypaspist Head Bronze/infantry g hypaspist head low Iron
      }
   }
}

//==============================================================================
define greekSword
{
   TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
   set hotspot
   {
      version
      {
         Visual Attachments G Sword Standard
      }
   }
   set hotspot
   {
      version
      {
            Visual Attachments G Sword Copper
      }
   }
   set hotspot
   {
      version
      {
            Visual Attachments G Sword Bronze
      }
   }
   set hotspot
   {
      version
      {
            Visual Attachments G Sword Iron
      }
   }
}
//==============================================================================
define LargeGreekShield
{
			TechLogic none/Copper shields/Bronze shields/Iron shields
   set hotspot
   {
      version
      {
         Visualnone
      }
   }
   set hotspot
   {
      version
      {
            Visual Attachments G Shield Wood
      }
   }
   set hotspot
   {
      version
      {
            Visual Attachments G Shield Bronze
      }
   }
   set hotspot
   {
      version
      {
            Visual Attachments G Shield Iron
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
			TechLogic none/Copper Mail/Bronze Mail/Iron Mail
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hypaspist_IdleA
					ReplaceTexture Infantry G Hypaspist Standard/Infantry Beta G Infantry Standard
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
      set hotspot
	   {
	      version
	      {
				Visual Infantry G Hypaspist_IdleA
					ReplaceTexture Infantry G Hypaspist Standard/Infantry Beta G Hoplite copper
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hypaspist_IdleA
					ReplaceTexture Infantry G Hypaspist Standard/Infantry G Hoplite Bronze Beta
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hypaspist_IdleA
					ReplaceTexture Infantry G Hypaspist Standard/Infantry G Hoplite Iron Beta
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
   }
}



//==============================================================================
anim Walk
{
   SetSelector
   {
			TechLogic none/Copper Mail/Bronze Mail/Iron Mail
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_WalkA
					ReplaceTexture Infantry G Hypaspist Standard/Infantry Beta G Infantry Standard
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.40 true   
//-- end auto generated section
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.40 true   
//-- end auto generated section
					ReplaceTexture Infantry G Hypaspist Standard/Infantry Beta G Hoplite copper
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.40 true   
//-- end auto generated section
					ReplaceTexture Infantry G Hypaspist Standard/Infantry G Hoplite Bronze Beta
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.40 true   
//-- end auto generated section
					ReplaceTexture Infantry G Hypaspist Standard/Infantry G Hoplite Iron Beta
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
			TechLogic none/Copper Mail/Bronze Mail/Iron Mail
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_AttackA
					ReplaceTexture Infantry G Hypaspist Standard/Infantry Beta G Infantry Standard
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.30 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
         }
			version
         {
				Visual Infantry G Hypaspist_AttackB
					ReplaceTexture Infantry G Hypaspist Standard/Infantry Beta G Infantry Standard
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.51 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.30 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
					ReplaceTexture Infantry G Hypaspist Standard/Infantry Beta G Hoplite copper
				Connect TopOfHead Head hotspot
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
         }
			version
         {
				Visual Infantry G Hypaspist_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.51 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
					ReplaceTexture Infantry G Hypaspist Standard/Infantry Beta G Hoplite copper
				Connect TopOfHead Head hotspot
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.30 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
					ReplaceTexture Infantry G Hypaspist Standard/Infantry G Hoplite Bronze Beta
				Connect TopOfHead Head hotspot
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
         }
			version
         {
				Visual Infantry G Hypaspist_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.51 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
					ReplaceTexture Infantry G Hypaspist Standard/Infantry G Hoplite Bronze Beta
				Connect TopOfHead Head hotspot
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.30 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
					ReplaceTexture Infantry G Hypaspist Standard/Infantry G Hoplite Iron Beta
				Connect TopOfHead Head hotspot
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
         }
			version
         {
				Visual Infantry G Hypaspist_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.51 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
					ReplaceTexture Infantry G Hypaspist Standard/Infantry G Hoplite Iron Beta
				Connect TopOfHead Head hotspot
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
			TechLogic none/Copper Mail/Bronze Mail/Iron Mail
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_DeathA
					ReplaceTexture Infantry G Hypaspist Standard/Infantry Beta G Infantry Standard
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.00 false MaleDeath checkVisible 
//-- end auto generated section
					ReplaceTexture Infantry G Hypaspist Standard/Infantry Beta G Hoplite copper
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.00 false MaleDeath checkVisible 
//-- end auto generated section
					ReplaceTexture Infantry G Hypaspist Standard/Infantry G Hoplite Bronze Beta
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.00 false MaleDeath checkVisible 
//-- end auto generated section
					ReplaceTexture Infantry G Hypaspist Standard/Infantry G Hoplite Iron Beta
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}


//==============================================================================
anim Bored
{
   SetSelector
   {
			TechLogic none/Copper Mail/Bronze Mail/Iron Mail
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hypaspist_boredA
					ReplaceTexture Infantry G Hypaspist Standard/Infantry Beta G Infantry Standard
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hypaspist_boredA
					ReplaceTexture Infantry G Hypaspist Standard/Infantry Beta G Hoplite copper
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hypaspist_boredA
					ReplaceTexture Infantry G Hypaspist Standard/Infantry G Hoplite Bronze Beta
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hypaspist_boredA
					ReplaceTexture Infantry G Hypaspist Standard/Infantry G Hoplite Iron Beta
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
			TechLogic none/Copper Mail/Bronze Mail/Iron Mail
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_FlailA
					ReplaceTexture Infantry G Hypaspist Standard/Infantry Beta G Infantry Standard
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_FlailA
					ReplaceTexture Infantry G Hypaspist Standard/Infantry Beta G Hoplite copper
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_FlailA
					ReplaceTexture Infantry G Hypaspist Standard/Infantry G Hoplite Bronze Beta
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_FlailA
					ReplaceTexture Infantry G Hypaspist Standard/Infantry G Hoplite Iron Beta
				connect RightHand greekSword hotspot
				connect LeftForearm LargeGreekShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}


